Current version is 1.1.0
You can download the patch at
http://www.andyetitmoves.net/index.php?content=patches if you bought the game at our own website. Otherwise check back with your distributor of choice to know how to update your version.
Here's a version history of And Yet It Moves:
1.0.0 - rev.3489
1.0.1 - rev.3496
- esc opened the menu instead of skipping splash screens
1.0.2 - rev.3507
- one score per user
- timeformat MM:SS.MsMsMs
- fixed near you time rounding bug
- fixed some little score search bugs
- more windowed resolutions
1.0.3 - rev. 3543
- bug with profile switching and key assignment
- playing after competing a marathon started wrong level
- fixed a bug when returning to menu after credits or bonus level
- fixed crash when highscore files got too large
- added watch ghost feature
- added news window to notify users of announcements
- code optimization, game should run smoother
1.0.4 - rev. 3551
- fixed bug in moving grid, where doors kept closed
1.0.5 - rev. 3659
- level was entered in passive mode, when playing in non competition mode after watching a ghost
- mac controller support added
- pause also for controller mappable
- fixed bug when switching profile and displaying options afterwards
- fixed double controller button mapping after edited in options
- more visual variation for stones in level stoned
- fixed cave drop crash on PPC macs
- improved performance in level Stoned
- general code optimizations
- deleted non intended shortcuts in the levels Break Them All and Stoned
- fixed easy killing stones in Spin Circle
1.1.0 - rev. 4165
- german, french, italian, spansh and japanese localization
- fixed exploit that made it possible to submit non valid highscores
- submitting highscores only possible with the newest version from now on
- improved patching mechanism
- updated switches
- general performance improvement
- starting up in fullscreen as default, when the game is started the first time
1.1.1 - rev. 5516
- tweaked script performance in general
- improved performance of pulsating objects
- some pulsating objects pull the player now
- deleted a lot of unused sounds
- smoother player movement on scaling objects
- improved general performance of collision callbacks
- general performance improvement of time critic situations
- fixed various bugs
- the Performance -> Show all Decoration Layers option is not available any more
- added tenseness sounds in key situations
- added submenu for the playmodes Journey and Speed Run... watch out for more playmodes in the future

- adapted the hint images
- menu background is more beautiful - showing the shaded game scene now
- extended the credits sections
- new broken rules logo
- added some missing localizations
- first steam on mac release
- first linux release
- only one score per user is shown in the highscores
- filtering speedruns with ghosts possible
- only saving the top 1000 ghosts