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in the press

»... one of the most original, visually striking and downright surprising games to come out so far this year.« the escapist »A charming and welcome addition to the sparse yet experimental offerings on WiiWare.« Beefjack »AYIM is a tremendous achievement. Fusing some ball grabingly good level design with some fantastic physics elements and sound design that all feel as tactile and glorious as crumpling up a piece of paper.« Midlife Gamer »And Yet It Moves is still more confirmation of the vibrancy of the indie development scene, and it shows yet again, for many developers, the second dimension remains the final- and the most exciting- frontier.« No Added Sugar »There are plenty of eye-catching games, and there are some games that genuinely innovate. This indie project manages to do the impossible and combine the two.« PC Gamer UK »The world is alive and squirming under your finger like a pinned sibling« Indie Game Mag »... what a puzzle game should be: a simple premise, easy to understand rules, and a great deal of personality.« Armchair Empire »Broken Rules shares Nintendo's eye for new ideas...« EDGE »It meets all my criteria for essential indie-ness: made by less than five people, vaguely ambient soundtrack, story-less. What surprised me was how much I enjoyed it.« the escapist »If you wish for a game which miraculously breathes new life into an already 25 year old genre and proves itself to be immensely creative and fun, look no further.« Wii's World read all reviews and testimonials

Yet It Moves out on iOS!

reviews

»It’s a game that capitalizes on the freedom inherent in simulated spaces, and the result is smart, lean, and topsy-turvy.« Pixelsocks

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