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in the press

»... one of the most original, visually striking and downright surprising games to come out so far this year.« the escapist »And Yet It Moves is brilliant fun and innovative as hell. Make it your duty to give this one a go.« indiegames.com »It meets all my criteria for essential indie-ness: made by less than five people, vaguely ambient soundtrack, story-less. What surprised me was how much I enjoyed it.« the escapist »AYIM is a tremendous achievement. Fusing some ball grabingly good level design with some fantastic physics elements and sound design that all feel as tactile and glorious as crumpling up a piece of paper.« Midlife Gamer »Whether bat-shepherding, banana-rolling or bee-fleeing, each task is obscure enough to warrant a eureka moment and physically exerting enough to serve as a decent twitch challenge.« EDGE »ItIts vertigo-inducing 360-degree rotation mechanic makes the platformer exasperatingly fun to learn all over again and, unlike the majority of celebrated indie-releases, the developers at Broken Rules had the audacity to craft a genuinely innovative experience that's the rarest of all things - fun to play.« Popzara »A charming and welcome addition to the sparse yet experimental offerings on WiiWare.« Beefjack »Broken Rules shares Nintendo's eye for new ideas...« EDGE »... one of the most addictive and refreshing games I've played this year.« IGN »... what a puzzle game should be: a simple premise, easy to understand rules, and a great deal of personality.« Armchair Empire read all reviews and testimonials

Yet It Moves out on iOS!

reviews

»Whether bat-shepherding, banana-rolling or bee-fleeing, each task is obscure enough to warrant a eureka moment and physically exerting enough to serve as a decent twitch challenge.« EDGE

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