in the press

»... what a puzzle game should be: a simple premise, easy to understand rules, and a great deal of personality.« Armchair Empire »Whether bat-shepherding, banana-rolling or bee-fleeing, each task is obscure enough to warrant a eureka moment and physically exerting enough to serve as a decent twitch challenge.« EDGE »I highly recommend that you give it some of your time. It deserves it. And so do you.« See Jane Game »It’s a game that capitalizes on the freedom inherent in simulated spaces, and the result is smart, lean, and topsy-turvy.« Pixelsocks »And Yet It Moves makes sense on Wii« kotaku »It’s not often that you trip over a game that you might have overlooked otherwise and end up discovering something that surprises you in the best ways possible. And Yet It Moves is one of those games.« That Videogame Blog »The world is alive and squirming under your finger like a pinned sibling« Indie Game Mag »Buy it!« Bytejacker »AYIM also boasts a superb difficulty curve that gradually introduces players to new gameplay elements, ultimately leading to a satisfying crescendo at the game’s finale.« The Mac Gamer »There are plenty of eye-catching games, and there are some games that genuinely innovate. This indie project manages to do the impossible and combine the two.« PC Gamer UK read all reviews and testimonials

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igf 2007 student showcase
indiecade finalist 2008

reviews

»... one of the most addictive and refreshing games I've played this year.« IGN

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